As a software engineer and game developer, the computer is my artistic canvas. With a focus on systems and engine development, I strive to create engaging and innovative interactive experiences for everyone to enjoy.
Featured Projects
S.L.I.M.E
An online multiplayer FPS created in 10 days
Wander Vyrosa
A commercial remake and release of the game jam game titled "Untitled Space Game"
Grill Daddy
A physics based grill-em-up made for the 2022 ROC Game Dev Summer game jam
Chicken Chaser
A game made from scratch using C++, DirectX11, and the React3D physics engine